Zaza Posted February 10, 2021 Share Posted February 10, 2021 Hello! The first game had clouds that casted shadows onto the land which gave the game a nice depth effect. Will KoH2 feature clouds or at least cloud shadows? From all the screenshots I've seen, the land always is bright, locked in an eternal perfect cloudless green summer which is too uniform and boring to look at. Will the game feature some weather effects like rain or wind, local storms with all those trees swaying in the wind a little? I think all these would make the game more visually appealing and increase immersion. If anyone else has any other examples of games with the same bird's eye perspective that implemented clouds/weather effects, please do tell. 5 Link to comment Share on other sites More sharing options...
Gile Posted April 28, 2021 Share Posted April 28, 2021 I would love to see weather effects. Attrition is a must. Snow, Rain, Mud, Extreme heat everything should have an effect on armies, terrain and climate you just have to put that in a game as this. 4 1 Link to comment Share on other sites More sharing options...
Lighthope Posted April 29, 2021 Share Posted April 29, 2021 20 hours ago, Gile said: I would love to see weather effects. I agree wholeheartedly. There needs to be weather that affects combat. Summer, winter, local showers. 3 Link to comment Share on other sites More sharing options...
Ivory Knight Posted April 29, 2021 Share Posted April 29, 2021 56 minutes ago, Lighthope said: I agree wholeheartedly. There needs to be weather that affects combat. Summer, winter, local showers. Would be really cool to see rain clouds, and snow clouds roll over areas and see tiny droplets of rain hit the ground, of course its unrealistic to see it from such high up, but it would add a sense of weather. And yes totally needs to be incorporated into giving armies bonuses or negatives. Link to comment Share on other sites More sharing options...
BC Knight Posted April 29, 2021 Share Posted April 29, 2021 Zooming out with mouse scroll could eventually bring you above the clouds, but during game I don't see any possible reason why would you do this. Just to sit and enjoy the view. Link to comment Share on other sites More sharing options...
eNeXPi Posted April 30, 2021 Share Posted April 30, 2021 (edited) Weather can be very cool mechanic which can bring much more realism and bonuses or debuffs around it! Edited April 30, 2021 by eNeXPi edit Link to comment Share on other sites More sharing options...
Calliope Posted April 30, 2021 Share Posted April 30, 2021 (edited) If the devs can (and moreover want to add such deep into their game), I would suggest some climate adaptation depending on the unit, Light regiments would be really appropriate for arid areas, an example among others, because I don't find it fun to use the exact same units to conquer absolutely everything, from cold lands to sand deserts, from mountains to marshes. On one hand we have terrain, which we don't know the current effects ingame (if they have some), and on the other hand we have climate... which we know about even less. Edited April 30, 2021 by Calliope Link to comment Share on other sites More sharing options...
Gile Posted April 30, 2021 Share Posted April 30, 2021 (edited) It would be great and North units should not be affected by winter and should have bonus when fighting in winter and snow so if anyone attacks Russia, Scandinavia, Baltic... during winter they would have a hard time even if they have number superiority and the same goes for the North units they should really struggle in the heat and the Southerners should have same bonus for fighting in extreme warm/dry conditions. Edited April 30, 2021 by Gile image Link to comment Share on other sites More sharing options...
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