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  1. Past hour
  2. Hello there, As the title says, I was wondering whether we will get a devdiary this week and a devstream this Thursday. If anyone knows, please write. 🙂 I don't mind if they are delayed, but currently there is a lot of confusion among the community, and I was hoping that a devstream, Q&A, and a devdiary will help the situation. Thank You!
  3. Today
  4. It is certain that it will be released in 2021..we will wait, I hope it's worth it
  5. Just a small issue, which I see there. Please do not refer to us as your warriors, as we are your knights. A warrior can be anyone of low blood, a mercenary, bandit or rebel. A knight is still a warrior, but of noble blood, and there is a big difference. A warrior fights for the things he loves - his country, his family, his money. A knight fights for the things he believes in – his principles, his faith, and most importantly, his name. A small, but distinctive note. 🙂 (And yes, of course that I am joking! 🙂 🙂 🙂 You can call us filthy peasants, if you like, just make sure that we are Kings in your wonderful game!)
  6. Mattie44

    Random game

    Here's an idea of how busy it was at some point 😄 everyone just waiting until they could attack me lol ^^
  7. Mattie44

    Random game

    Yeah, that would've been a nice one 😄 I couldn't wait and started straight away and ended up with Latins 🙂 I've played the whole weekend and kinda conquered the whole world on saturday before my king died without any heirs... So, had to redo everything, but finished that on sundaynight 🙂 Now I'm just converting some provinces and waiting until my king will die again with no heirs 😄
  8. Yesterday
  9. Bonjour, Pour ma part KOH était un excellent jeu et j'y ai passé des heures et des heures. Les principaux problèmes de koh1 : - trop facile, l'IA étant facilement malléable toujours un peu perdue sur la carte - les alliances : je ne faisais d'alliance avec personne n'y voyant que des contraintes. Il faudrait ajouter des avantages à s'allier. Je ne marriais aucune de mes princesses pour les mêmes raisons. - les rébellions : il y en avait tout le temps et partout même avec un bonheur excellent et on passait son temps à courrier après les rebelles. Je ne faisait que des armées de cavaleries pour aller plus vite sur la carte. - Les Seigneurs : seuls 2 valaient le coup les chevaliers et les marchands les autres ne servaient à rien... - gameplay qui manquait un peu de profondeurs. Si vous réglez tout ça alors simplement ça suffira pour faire de KOH2 un excellent jeu . Mais par pitié ne faites pas un Crusader King bis avec trop de règles, des casus belli insupportable, des mariages et relations avec trop de personnages où l'on fini par se perdre complètement. Restez simple un peu plus profond que dans koh1 mais c'est tout. C'est mon avis
  10. Last week
  11. Menssie

    Random game

    How about Switzerland, late era.
  12. Mattie44

    Random game

    Wauw! The download and installation went way faster than I remember 😛 I also already made the first rookie mistake to leave my sound on 100% through my headset while opening the game... 😄
  13. For me this is the most important part of KoH, maybe even more important than the gameplay itself. So I'm very relieved you are gonna use the music from KOH as a base. I'm really hoping for the same voice acting as well, though!
  14. Mattie44

    Random game

    Hey, I'm currently installing Knights of Honor, ofcourse the first version and, since I basically conquered the world with as good as every country, I'd like you to pick something! Just tell me a time and a country, please name 1 with only 1 province 😉 I'll will declare war to everyone and see if I can save myself out of this position ^^
  15. I'm more than ready to play a beta, but we need to have some more patience. I've been ready all the dev diaries and they really look amazing!
  16. Earlier
  17. if producers need for translation, we will help them..just say it
  18. Sorun değil...zaten aktif olarak kullaniyorsun burayı..Türkler olarak dayanışmaya devam
  19. Dostum merhaba biz bu Türkçe dil desteğini önceden konuşmuştuk birçok kez ..birçok defa konu başlığı açtı bizimkiler.Blacksea games bu isteğimizi biliyor ve önemsiyor ...inan bana🙂
  20. Wow, is there an early release in Turkey, lol?
  21. Governor and General system was so good in Total War..maybe we can see this system in KOH 2
  22. Well, remember there has to be sacrifices between absolute reality and compelling gameplay.
  23. Shield walls have vulnerable flanks which can be attacked by fast-moving units. Phalanxes became more common as the middle ages went on, and the Swiss pike blocks were a major player on the battlefield. Square formations are less useful against infantry, but invaluable against cavalry. They were finally driven off the battlefield by cannons.
  24. I don't like all-or-nothing choices, particularly in a Medieval game. In that time, power and sovereignty were highly decentralized, and centralized control was really more of a post-Medieval/early Renaissance thing. Having a Royal court, which has all sorts of bonuses, feels incomplete without the ability to assign lower nobility to govern an unimportant city and increase its revenues. Remember: the minor governors can't use or learn abilities like the royal court can.
  25. Stronger defense in exchange for slower speed. I can see this being the go-to formation. Too OP. Ditto. Okay, now you're thinking. Niche formations used in special circumstances or formations that have a good cost/benefit to them. I could definitely go with more formations. More formations, however, make it harder to balance. We may be asking too much at this point in development.
  26. Can we stop spamming forums with the languages threads? can we just get english version for now and let them add languages later on? plzzz 🙂
  27. I totally agree with you. Thats what i like about KoH, you need to look in advance and see what will be more benifitial to you (all generals, all spies, etc), you need to be tactical and your errors are your fault. Its what make this game so special and simple, yet intresting if you always try new "builds".
  28. No. The whole point of a limited Royal Court is to force you to make strategic decisions, including making sacrifices. Adding this minor class removes a major part of that.
  29. In the original game, there were only formations, although they could be spread out or condensed. I'd like to propose a list of new formations. Not every unit would be able to use them, and this will give some flavor to elite units. Line, Square, Wedge- unchanged Shield Wall- this would be a modified line that has a stronger defense and resistance to arrows, in exchange for a slower speed. Phalanx- This would be a modified box formation with similar enhancements and penalties as the shield wall. Schiltron- This would be a circular formation with men facing out in all directions. Large units only. Only level-3 units can move. Stakes/Mantlets- These would be available to archers and crossbowmen. Stakes protect against melee units, while mantlets protect from ranged attacks. Units are immobile while using them. Skirmish formation- This would be a thin/loose offensive line formation that enhances projectile units' attack and speed, at a cost to their defense stats.
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