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BC Knight

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BC Knight last won the day on December 2 2020

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  1. not true. I am ok waiting and feel relatively saneπŸ˜„
  2. So now there is a digitalized playable early version of the game for Tabletop Simulator
  3. Here I can see that there is a pact against France, so in theory Naples and England may join the war on the Aragon's side if France attacks Aragon. From what I understand Defensive pact is made for protection against the kingdom for which is created and is not an universal defense solution. So in case, let's say Tunis attacks Aragon, none of these pact members will join to help them. Is that correct?
  4. Thanks for the dev diary. I just have a question because I don't fully understand this. Does this mean that if you have a defensive pact and you start a war with someone you will lose the defensive pact that you have, just because you started a war, or because you start a war against a specific kingdom - the target?
  5. Wow, is there an early release in Turkey, lol?
  6. Thanks for the new dev diary. I see that like KOH1 trading is a full time job that require sending a royal court member to a foreign kingdom, but also noticed that if a governor is assigned Does this mean that there is a passive trade income on top of the income from the merchant? My second question is would it be possible to use trade as an excuse to start a war for example to force another kingdom to allow your merchants to trade in their kingdom or after winning the war to force the losing side to transfer part of their trade income for a certain period of time? And speaking of trade and merchants do you plan to add Merchant republics to the game?
  7. Brad, Alex, thanks for the comments about my questions, I appreciate that
  8. I want to have a spy with Sir Yavor's portrait. Sir Ivory on the other hand looks much more honorable. You guys should update your profile pictures.
  9. That's different. It's not necessary countries to be friends or allies. They can be rivals or enemies to each other but still to form a coalition against you or other too aggressive nation. This is EU4 feature to battle against the aggressive expansion.
  10. Coalitions should be formed to fight with your aggressiveness and all members to join the war on the enemy side should you declare a war on one of them. Or even all to attack you at once as a punishment for your aggression. That I think is the only solution of their problem.
  11. This screen looks similar to KOH 1 but also shows the traditions that the kingdom has. Does this mean if you click on one of other's kingdom you will see their traditions? I hope not πŸ˜„ It looks to me from this screenshot that the player gets access to more traditions with increasing their Prestige points. So the more you grow the stronger you become. Is this working the same way for the AI? And how does the AI chose their traditions? Is it based on a historical relevance or is random? Would it be possible for the player to see other kingdom's traditions by espionage?
  12. Yavor, that would look well for a spy or an evil cardinal πŸ˜„
  13. I would add a few things to the previous post from Field Marshal - Vassals to join their lord wars automatically / If vassal is attacked, the lord joins the war - After a war there is a truce between the participants - Breaking the truce could bring some serious penalties
  14. I repainted the map last week. Now it's a bit more accurate (probably), at least it looks much better. Here's WiP. First I printed a map on 4 sheets of paper - the map was cut into 4 images. Then I copied that on the board and repeated the sea borders. After that it was time for drawing province borders and painting. The entire map took me about lets say 15-20h. Not sure exactly, but it was fun to do it.
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