NewKingOats Posted December 18, 2022 Share Posted December 18, 2022 (edited) If settlements / resources are going to be random, the system needs a lot of improvement. I've started dozens of new campaigns and cannot get anything close to a realistic distribution. Examples of what I'm talking about: A small province with only 3-4 spots should never have more than 1 castle, 1 monastery, etc. A large province should always have at least 1 village. A large kingdom should always have at least 2 castles, monasteries, villages and crop farms. A large kingdom should always have at least 1 of certain things relevant to the region - for example England should have at least 1 cattle farm, 1 sheep farm, etc. PLEASE devs - either give us the option to set these things on our own, or improve the random generation. Edited December 18, 2022 by NewKingOats 2 1 Link to comment Share on other sites More sharing options...
Lighthope Posted December 18, 2022 Share Posted December 18, 2022 2 hours ago, NewKingOats said: If settlements / resources are going to be random, the system needs a lot of improvement. I've started dozens of new campaigns and cannot get anything close to a realistic distribution. I'm totally okay with a random distribution. It's just a game. 1 Link to comment Share on other sites More sharing options...
NewKingOats Posted December 19, 2022 Author Share Posted December 19, 2022 19 hours ago, Lighthope said: I'm totally okay with a random distribution. It's just a game. Oh right, it's just a game - so why did the devs bother to make anything historically accurate at all? Might as well go play checkers if it's "just a game." 1 1 Link to comment Share on other sites More sharing options...
CroatianKnight Posted December 19, 2022 Share Posted December 19, 2022 Well I agree there should be some basis in reality but some should stay random. Some balancing would be neat I agree. However I don't mind if for example small province doesn't have for example any monasteries but like 2 farms and 1 castle. But I can definitely understand why having all of 3 slots just farms can bother some players 1 Link to comment Share on other sites More sharing options...
HLBB Posted December 22, 2022 Share Posted December 22, 2022 I would really like a way to turn off randomization. Think the idea behind randomization is great for re-playability. But would love a "static" mode which somewhat maps to historical/real conditions. Or like you suggested, a way to customize the distribution. 1 Link to comment Share on other sites More sharing options...
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