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frujin

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Posts posted by frujin

  1. On 8/28/2020 at 11:05 PM, Zoantrophy said:

    CPU - Quad Core Q6600 2.40GHz (can boost it a bit)
    GPU - GTS 250 1GB (could upgrade it to some GTX 550 ti or smth)
    RAM - 4GB (motherboard won't support more)
    and got an SSD for such games.

    So it's really interesting for me if I would be able to play with this configuration, even if it's needed with bit of boost/gpu upgrade I told above or should I prepare myself and finally build a new, worthy PC xd

    Thank you for taking a time to answer.

    I hate to say it, but this is quite old machine. The GPU is even weaker than the onboard Intel UHD 630 GPUs.  The game would probably run on it, but it will be "a slideshow" - not big fun to play like that. GTX 550 is slightly better, but I wouldn't recommend you spending hard earned cash on something that old.

  2. Current idea is pretty similar. Units have XP in context of the leader (and depend on his skills like "Training"). The metaphor is that some leaders are better in training and maintaining troops skills. When outside of an army, they lose slowly what they had as XP. But, I am not perfectly happy with it ... 😞

  3. On 3/12/2020 at 2:44 AM, frej said:

    Thanks for the Dev Diary as always:) One thing though that bothers me is how the buildings look in the cities... Compared to how they look in the first Knights of Honor (In comparison) they rather look underwhelming and chaotic/unrealistic. I know, a small thing, but the detail is one big aspect I always loved in Knights of Honor:)

    You are looking at game that is still under development. 🙂

  4. 25 minutes ago, Ivory Knight said:

    But in the first game one could spend books to increase the court members level, is their a similar boosting that can be done in KOH2? Or do the court members have personal leveling over time?

    It's quite more .. hmm ... complicated (in a good way!!) than that 🙂 ...

    • Like 2
  5. @Ivory Knight What the author meant is that there are not PRE-defined sizes and strengths in terms of settlements, town size, populations etc. With some ("secret") exceptions the world is quite dynamic in regards of resources, settlements and more. However, the province borders are static. With that said,  you can occupy, and hold parts of enemy provinces (more on this in a later diary).

    • Like 1
  6. 23 hours ago, zooid said:

    Hi Frujin and the other devs,

    Long wait has ended and we're in the brink of the new beginning. I can't express how much I wished to see a new Knights of Honor.

    I believe as many other games you'd need the support of the community in whatever ways.

    My question is what can we do to help boost this game closer to the glory it deserves?

    I wish to see at the end of 2020 or 2021 a Game of the year reward. 🙂

    Hi @zooid (and others), thank you a lot! You are already supporting us a lot by being such a great community. You can't imagine how people in the office are smiling each time we post something on Facebook (for example), and they see the 'love' of KoH fans ... this is extremely motivating feeling!

    Of course, at some point we will start involving more and more people from the community in tests, etc,, to help us finish the game and give it the needed "punch" 🙂 ...

    • Like 7
  7. The short answer is yes! ... and that was mentioned in live streams from GamesCom this year.  The long answer - we are planning to have a number of Dev. Diaries dedicated to modding if there is enough interest. So, stay with us and let's see what future brings 🙂

    • Like 1
    • Thanks 1
    • Name/Handle: frujin (Game Director and Lead Designer of Knights of Honor(s) - the old one, and the new), my real name is hard to pronounce even by myself, but it's easy to find in the net if you are _that_ curious 🙂🙂
    • Country: Bulgaria
    • Games: All kinds of strategy and RPGs. What about both in the same box? 🙂
    • Pets: Lovely dog - golden retriever
    • Like 3
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