DoVlaLegend
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Posts posted by DoVlaLegend
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On 7/3/2020 at 5:02 PM, BC Knight said:
- After a war there is a truce between the participants
- Breaking the truce could bring some serious penalties
I love this idea, but since KoH2 does not have time (meaning there is no indication of passing time, like a year or seasons) this would be hard. How long does it last etc...
But maybe it could last until one of the nations king die, it would give some incentive to send your spy and kill that king so you can again attack that kingdom or someting... but again like I said, this would be kinda hard to implement without visible passage of time. 🤷♂️
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3 hours ago, Camerlengo said:
I didn't know that. 🧐
Your wellcome 😉
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12 minutes ago, Camerlengo said:
It is not a cheat. Just press + button a few times and it will speed up the game from 0,5 to 8.
if you press * it goes up to 10x
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3 hours ago, Bjarni said:
It would just be nice if we could have another way of conquering Europe, where you could actually act as the king of a nation and not a manager of marshals.
I believe they said that there will be more than one (conquering) way of winning.
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This looks amazing, I wish you could give more information or maybe show video presentation.
would 1000% buy it 🙂
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5 hours ago, THQN Brad said:
1)>>These are the most efficient army leaders and they are good at solving matters in one way only – by force. Marshals can lead bigger armies compared to other classes and usually focus on skills that improve their troop’s capabilities in battle.<<
2)>>influence them culturally and wait for their rulers to beg themselves for your wise rulership, or buy your way to victory with economic dominance over Europe<<
1) So will every class be able to have an army (in KoH it was only Marshals who could)?
2) Stating this, could one win the game without ever recruting Marshal or having to participate in a battle? 🤔
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Would love to see something like that. In KOH 1 sea was only used for transport, which was a bit disappointing.
Now I don´t expect some grand naval battles, but a bit action on sea would be really welcoming and apreciated addition. 🙂
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I loved the first game and played hours of it.
One thing I would like to see is some kind of local/national events that would boost or damage your nation, for example:
-plauge, which causes in decline of you population, solders becoming weaker, etc... until you cure it and have for example the hospital which slows plauge down
-building certain buldings gives whole nation bonuses (Byzantine owning Haga Sofia, Temple Mount in Jerusalem, Stonehenge, etc...)
What do you want to see for Diplomacy
in General Discussion
Posted
1000% agree on that.
Same, I like my idea better 😛