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DoVlaLegend last won the day on May 29

DoVlaLegend had the most liked content!

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  1. In Koh1, you see this by just clicking on the kingdom, also there it shows rumors about that country so you know if it would be wise to attack it or not
  2. Nah, I do not think we need a new class. It is not something really important, just nice feature and add on (like general having a skill). Having a new class would not be practical, since i doubt there are many skills for admiral and it would just be a waste of royal slot
  3. Yeah, I hope KoH2 will have a bit more complicated system or expand more on older one and more repercussions, but not toooo complicated. I love the simplicity of this game and I think thats what makes it special. No need for micromanagment and all that stuff
  4. Not okay, we do not need spam threads. One thread per topic is enough
  5. Yeah it does, I bought it for 2 - 3€
  6. 1000% agree on that. Same, I like my idea better πŸ˜›
  7. I love this idea, but since KoH2 does not have time (meaning there is no indication of passing time, like a year or seasons) this would be hard. How long does it last etc... But maybe it could last until one of the nations king die, it would give some incentive to send your spy and kill that king so you can again attack that kingdom or someting... but again like I said, this would be kinda hard to implement without visible passage of time. πŸ€·β€β™‚οΈ
  8. if you press * it goes up to 10x
  9. I believe they said that there will be more than one (conquering) way of winning.
  10. This looks amazing, I wish you could give more information or maybe show video presentation. would 1000% buy it πŸ™‚
  11. 1) So will every class be able to have an army (in KoH it was only Marshals who could)? 2) Stating this, could one win the game without ever recruting Marshal or having to participate in a battle? πŸ€”
  12. Would love to see something like that. In KOH 1 sea was only used for transport, which was a bit disappointing. Now I donΒ΄t expect some grand naval battles, but a bit action on sea would be really welcoming and apreciated addition. πŸ™‚
  13. I loved the first game and played hours of it. One thing I would like to see is some kind of local/national events that would boost or damage your nation, for example: -plauge, which causes in decline of you population, solders becoming weaker, etc... until you cure it and have for example the hospital which slows plauge down -building certain buldings gives whole nation bonuses (Byzantine owning Haga Sofia, Temple Mount in Jerusalem, Stonehenge, etc...)
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