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James94

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  1. Plus during the Middle Ages on the other side of the Old world from Middle Ages Europe and the Middle East Japan technically had their own distinct version of Feudalism, Feudalism vassal and leige hiarechy system, and Knighthood just replacing Knights with Samurai, Japanese Warlords, and individual Shoguns on top just below the Emperor of Japan. And China during the Warlords intermediate Chinese civil war periods in between each specific individual Imperial Chinese Dynasty age/era/time period also sort of but necessarily as much as Japan and definitely not as much as Middle Ages Europe had their own version/form of Feudalism and Feudalism vassal and leige hiarechy system. so I was told what I had mentioned doesn't have anything to do with the game. I have to agree to disagree since I personally view there are enough potential possible connections and similarities to possibly some way make it work. With this one at least. Plus with the fantasy and science fiction even if there are plenty of those simply because they don't think the mythologies of those time periods have any sort of basis of truth/accuracy to them so they end up not necessarily simply disliking fantasy and science fiction mixed in what they personally view as real down to earth. That doesn't necessarily quite mean that during those time periods/eras/age that the people populating at those times would agree since plenty of people living then did believe the mythologies so honestly for the sake of argument it doesn't feel right to keep mythology that is connected to fantasy, science fiction, and some sort mixture/hybridization of both distinctly separate from what is currently considered to be real/having foundation in accuracy simply because of those who have strong and high antagonism bias against such mythology and even genres.
  2. For example part of the reason why I have mentioned Alternative history Middle Ages version/versions of the Explorations and Colonization eras if they would like to play in such a way. Was because Mongolian Empire had during the middle ages when it first invaded Eastern Europe and could have had had gone further west in Europe during tthe Middle Ages and when the Mongolian Empire invaded the Middle East and could have gone further West like into Africa and so on the West all the way to old world far west and on the East all the way to the old world Far East could have ended up being far more connected during the Middle Ages. And Vikings on their own with their individual discovery and exploration of the New world(North America at least but in controversial historical views possibly as far as Central America and South America) and the more less controversial historical views views mainly discovering North America closest to Iceland and Green land the Vikings could have discovered explored further into North America, Central America, and South America and during the Middle Ages replacing Christopher Columbus as the officially accepted discoverers of the Americas(New World). Therefore launching the age/era/time period and ages/eras/time periods Explorations and Colonization and Imperialism during the Medieval/Middle Ages time period instead of our timeline's Christopher Columbus's own age/era/time period. (edited)
  3. multi lower and higher tier levels of lieges and vassals(https://www.gamerevolution.com/guides/658223-crusader-kings-3-title-rank-and-granting-titles#:~:text=There are five ranks of,Duchess%3A Two or more counties Which could possibly have smaller than that even with such related type of ruler over a single village. Which could possibly have smaller than Baronies with such related type of ruler over a single town etc. Baronies – Baron/Baroness: A single barony/bishopric/arguably sub-city/etc (This should be the Counties) There should be a in between Baronies and Counties with such related type of ruler for group of regular Cities and sub-cities etc (should be something in between slightly-bit bigger/larger than counties) There should be another in between with such type of ruler over regional Metropolis(major) City etc. Counties(should be something more likely bit bigger/larger than counties) – Count/Countess: Two or more baronies/bishoprics/(technically Should be Metropolis (major) Cities/etc Duchies – Duke/Duchess: Two or more counties Kingdoms – King/Queen: Two or more duchies Empires – Emperor/Empress: Two or more kingdoms Which could have Empire of earth Empires(kind of like the Mongolian Empire of what became sub empires Great Khan over Khans of what became sub empires) - Emperor of Earth Emperors/Empress of Earth Empresses: merging of two or more individual Empires. ) which mean need to have multi lower and higher tier levels of sub-territories and such. that could possibly end up being for player possible game play choice/choices extremely higher levels of lieges and vassals variations of tier levels of dieties and sub-dieties. I understand not everyone necessarily enjoys playing with (possibly involving the various theme forms of the various genres of what is viewed as fictional and possibly mixtures of themes of what is viewed as quasi-realistic in various time period/era setting with various theme forms of the various genres of what is viewed as fictional) with and/or possibly instead of what is considered as the real however I thought that the following would make sense as vassal/liege governing tier levels above the already stated prior. https://dungeonsdragons.fandom.com/wiki/Divine_rank http://sorcereroftea.com/11-different-types-of-gods-in-mythology/ https://kardashev.fandom.com/wiki/Kardashev_Scale_Wiki https://kardashev.fandom.com/wiki/Category:Kardashev_Scale https://fictional-battle-omniverse.fandom.com/wiki/Cosmic_Beings
  4. Part of it towards the middle of the beginning area I had thought of because in Paradox Interactive's Crusader Kings 3 there were mods created to replace real world campaign maps with fictional worlds maps and my thought is what if there could be a way for players to have possibly both the fictional worlds campaign maps within the real world campaign maps. And undoubtedly possibly more room to create more additional quasi-real worlds campaign maps and fictional worlds campaign maps and hybridization between quasi-real worlds and fictional worlds campaign maps in addition/within the previously just stated.
  5. In my just created I had provided suggestion/idea in a form of multi-part Question and additional suggestions/ideas.
  6. I guess I am asking why can't there be a sort of Spore/Civilizations/ Paradox Interactive Historical/not neccessarily Historical ( Europa Universalis IV Crusader Kings III Hearts of Iron IV Victoria 3 Victoria II Crusader Kings II Europa Universalis Hearts of Iron Europa Universalis III and Stellaris)/Total War hybrid genre game of all those games basic game play concepts combined. But it could potentially/possibly still be player choice in how far/how much how long game campaign map (various sizes of campaigns-maps) they would individually and/or individual group would like to play.
  7. There could also be same and/or similar type of thing with players being able create extra additional interconnecting inter-extensive, and inter-expansive world maps with possibly already created interconnecting inter-extensive, and inter-expansive world maps for possibly solar systems and galaxies of interconnecting inter-extensive, and inter-expansive world maps for the interstellar and intergalactic and extragalactic, multi realities(may be in a way to sort of simplify things the what ever individual almost victor to even partial victor of each individual the previous time periods and following time periods/eras in interconnecting inter-extensive, and inter-expansive games series overall timeline could potentially possibly make up large chunk of the individual realities within the multi-realities additional specific individual realties/timelines core factions). And systems of multi realities and the (potential possible variations upon the what ever individual almost victor to even partial victor of each individual the previous time periods and following time periods/eras in interconnecting inter-extensive, and inter-expansive games series overall timeline could potentially possibly make up large chunk of the individual realities could provide additional basic upper tier level sub factions within the systems of multi realities in addition to my suggested possible/potential individual realties/timelines core factions) gradual interstellar and intergalactic and extragalactic, multi realities, and systems of multi realities form of imperial exploration, colonization and conquest time period/era themed game within the previous time periods/eras and following time periods in interconnecting inter-extensive, and inter-expansive games.
  8. It would be incredibly interesting to have eventually in game built in if players could create various sizes of super earth sized versions of the world maps (that contains themes of what is viewed as realistic) that with what the game already has and what I had already mentioned above with what ever extra additional continents and other forms of land masses that players could possibly create themselves filled with what ever tier levels extra additional nations that players could possibly create themselves (possibly involving the various theme forms of the various genres of what is viewed as fictional and possibly mixtures of themes of what is viewed as realistic with various theme forms of the various genres of what is viewed as fictional). For possibly providing player chosen various amounts of diversity and gameplay throughout the campaign and/or mega campaign and/or Super Earth mega campaign world map/maps).
  9. Is there and/or will there be and/or could there be strong consideration for excessive extremely more in depth with excessive extremely every little bit of detail in every excessive extremely little bit part of every excessive extremely little bit area gradual Chronological/physical/visual aging to generations of characters. And Is there and/or will there and/or could there be strong consideration for the map and campaigns beyond middle Ages Europe, Meditarrean region of Africa, the Middle East and India into the Rest of Africa, the Oriental Eastern regions of the world (China, Japan, South East Asia Peninsula below China), the Islands regions between the Oriental Eastern regions of the world (China, Japan, South East Asia Peninsula below China) and Australia, North America, Central America, and South America and possibly the Islands between Oriental Eastern regions of the world (China, Japan, South East Asia Peninsula below China), the Islands regions between the Oriental Eastern regions of the world (China, Japan, South East Asia Peninsula below China) and Australia and North America, Central America, and South America? Enter You sent In a way where players could potentially possibly choose to play the game in a Alternative history Middle Ages version/versions of the Explorations and Colonization eras if they would like to play in such a way. Enter 7:06 PM You sent It would be interesting concept of previous time periods and following in interconnecting inter-extensive, and inter-expansive games series also.
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