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Suggestion/idea in a form of multi-part Question


James94

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Is there and/or will there be and/or could there be strong consideration for excessive extremely more in depth with excessive extremely every little bit of detail in every excessive extremely little bit part of every excessive extremely little bit area gradual Chronological/physical/visual aging to generations of characters. And Is there and/or will there and/or could there be strong consideration for the map and campaigns beyond middle Ages Europe, Meditarrean region of Africa, the Middle East and India into the Rest of Africa, the Oriental Eastern regions of the world (China, Japan, South East Asia Peninsula below China), the Islands regions between the Oriental Eastern regions of the world (China, Japan, South East Asia Peninsula below China) and Australia, North America, Central America, and South America and possibly the Islands between Oriental Eastern regions of the world (China, Japan, South East Asia Peninsula below China), the Islands regions between the Oriental Eastern regions of the world (China, Japan, South East Asia Peninsula below China) and Australia and North America, Central America, and South America?
 
 
 
 
 
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In a way where players could potentially possibly choose to play the game in a Alternative history Middle Ages version/versions of the Explorations and Colonization eras if they would like to play in such a way.
 
 
 
 
 
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It would be interesting concept of previous time periods and following in interconnecting inter-extensive, and inter-expansive games series also.
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It would be incredibly interesting to have eventually in game built in if players could create various sizes of super earth sized versions of the world maps (that contains themes of what is viewed as realistic) that with what the game already has and what I had already mentioned above with what ever extra additional continents and other forms of land masses that players could possibly create themselves filled with what ever  tier levels extra additional nations that players could possibly create themselves (possibly involving the various theme forms of the various genres of what is viewed as fictional and possibly mixtures of  themes of what is viewed as realistic with various theme forms of the various genres of what is viewed as fictional). For possibly providing player chosen various amounts of diversity and gameplay throughout the campaign and/or mega campaign and/or Super Earth mega campaign world map/maps). 

Edited by James94
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There could also be same and/or similar type of thing with players being able create extra additional interconnecting inter-extensive, and inter-expansive  world maps with possibly already created interconnecting inter-extensive, and inter-expansive world maps for possibly solar systems and galaxies of interconnecting inter-extensive, and inter-expansive  world maps for the interstellar and intergalactic and extragalactic, multi realities(may be in a way to sort of simplify things the what ever individual almost victor to even partial victor of each individual the previous time periods and following time periods/eras in interconnecting inter-extensive, and inter-expansive  games series overall timeline could potentially possibly make up large chunk of the individual realities within the multi-realities additional specific individual realties/timelines core factions).

And systems of multi realities and the (potential possible variations upon the what ever individual almost victor to even partial victor of each individual the previous time periods and following time periods/eras in interconnecting inter-extensive, and inter-expansive  games series overall timeline could potentially possibly make up large chunk of the individual realities could provide additional basic upper tier level sub factions within the systems of multi realities in addition to my suggested possible/potential individual realties/timelines core factions) gradual interstellar and intergalactic and extragalactic, multi realities, and systems of multi realities form of imperial exploration, colonization and conquest time period/era themed game within the  previous time periods/eras and following time periods in interconnecting inter-extensive, and inter-expansive  games.

Edited by James94
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I guess I am asking why can't there be a sort of Spore/Civilizations/ Paradox Interactive Historical/not neccessarily Historical (
Europa Universalis IV

Crusader Kings III

Hearts of Iron IV

Victoria 3

Victoria II

Crusader Kings II

Europa Universalis

Hearts of Iron

Europa Universalis III and Stellaris)/Total War hybrid genre game of all those games basic game play concepts combined. But it could potentially/possibly still be player choice in how far/how much how long game campaign map (various sizes of campaigns-maps) they would individually and/or individual group would like to play.

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