Jump to content

Riccardo

Members
  • Posts

    25
  • Joined

  • Last visited

  • Days Won

    3

Posts posted by Riccardo

  1. On 7/24/2022 at 1:11 PM, CroatianKnight said:

    Oh that would be a mod most likely rather than dlc. It would be cool tho 

    With the First KoH they made a mod like this. Nice to play but many nations are made of one-city-only.

    • Like 1
  2. 2 hours ago, Lighthope said:

    I'd rather at least hear an estimate.  "We're 75% done with the game"  "We are hoping for a Christmas 2022 release".

    Just something.

    That's what I mean too, especially considering they're almost 2 years late.

    But I suppose they are still very behind and they must have taken lightly the development (and the interest of players) of KoH2...

  3. 9 hours ago, bilbobaggins764 said:

    So you just want a product no finished or not? you want to pay more for less? it is the company that is putting money and work into this that should be complaning not you. You lose nothing, they do. How can you compalin? do you feel entitiled to a game you have put nothing into to have it when you want?

    Being late might happen, being so much late (almost 2 years) with almost no communication is not acceptable.

    • Confused 1
  4. 1 hour ago, bilbobaggins764 said:

    Hopefully not until it is done. A slower release means they want a better product. Many companies just care about raking in the money, these guys care about a good name and product it seems. 

    This justification has become even more pointless than asking for a release date.

  5. 33 minutes ago, Eragon said:

    Hi

    i am hyping the release now for years? ………but…..

    when do you think will the game get released realistically?

     

    Thanks

    Timo

    Pointless to ask, they always say "there is so much going on, so much to discuss, so much to deal with, next time we will talke about... , another dev. diary" etc etc.
    The hype train has probably been lost and they aim to different titles.

    If I had to bet I would expect a release in Autumn.

  6. 12 hours ago, CroatianKnight said:

    This is spot on what I want to see in KoHII! So many times I had to conquer 80% of provinces just for them to peace out. And then give these provinces away. Sometimes returning it for good relations but this makes all the battles and costs I spent in vain. 

    Closest thing to this in KoHI was if your crusader captured a province. Especially in some cases where you could restore entire kingdoms. I already mentioned once someone restoring Hungary after some non Christians conquered it. I think there should definitely be an option to create some sort of puppet states. Maybe even make some of your princes rule the new state. 

    That's what I meant, the chance of releasing buffer states 😉

    Let's hope they read our comments 

    • Like 1
  7. Hi All

    i think each kingdom should have the chance to "release a vassal" from each city / region they own it.

    Let's suppose we conquer a specific region just to weaken an enemy but we dont rellay wanna manage it by ourselves, we can then "create" a vassal kingdom that works as a bearing state bound to us.

    what do you think ?

    • Like 3
  8. 6 hours ago, Elvain said:

    products are getting delayed all over the industry, so no wonder this game is delayed too.

    I'm one of those who rather wait a few months longer for a better game, rather than getting a rushed one, which will immediately need tons of fixes. And I mean, even a well done game will inevitably need fixes after release, because no amount of beta testers can ever find all bugs.

    I only hoe the have enough financial backing to get the release done when it needs to be.

    We're no longer talking of "few months longer", we are now in the order of years.

  9. 7 hours ago, Lighthope said:

    Yeah, a little strange that the Developer Diaries suddenly became silent.

    It was getting ridicolous... I lost count but we should have reached Dev Diary n. 24 or something without showing that much.

    As a natural reaction people would start asking for a Release Date since it was originally planned for 2020...

    Better to stay silent if they have no clue concerning the release date, as said, i start thinking the
    project
      might have been, at least temporally, abandoned.

  10. On 10/12/2021 at 1:05 PM, mohammad said:

    when releas  this fucking game ?

    we was waiting 2 years 😒

    More than 2. It was announced in August 2019.

    Get ready as we are going to be close to 3 years soon 😄

    • Name/Handle? Riccardo
    • Which Country are you from? Italy
    • What kinds of games do you like to play? Age of Empires, Knights of Honor 1, Med2 Total War + Third Age Total War, World of Warcraft, Rome 2 Total War, Attila Total War, War Thunder, World of Warcraft Online.
    • Bonus Question: Do you have any pets? Cats and Dragons
  11. I would like the team to consider more openly the chance of razing a settlement to the ground leaving it in ruins.

    It would be a good option to weaken the enemy's Kingdom without putting all of your efforts in taking a city, re-building over it, converting people and all the "chain-steps" you are forced to follow

    • Like 1
  12. On 9/19/2021 at 12:12 PM, CroatianKnight said:

      Also too add something about Greenland, the south western coast is habitable. This will make most of the game map Atlantic ocean and will make western edges of the map very close to Newfoundland. 

     

      But I think even without Iceland Faroe Islands should definitely be a province. In KoH1 it was big enough for a castle. This will also make Norway not so isolated by only having relations with Denmark and Sweden. 

    There is no Far Oer I guess.

    Iceland and Greenland are off the map... maybe a modder in the future could add some provinces.

  13. 15 minutes ago, CroatianKnight said:

      I see. Well I really hope we will be able to edit some borders and add provinces! While I support enlarging or shrinking parts of the world to fit on the map, Arabia is just shrinked too much! Although I like that Sahara is not just 2 provinces!

      I think they should have included Iceland and a bit more of Scandinavia. They can just move it a bit south and Faroe islands should definitely be a province and islands just north of Britain. Although not sure of Isle of Man but it sounds neat for the complete Kingdom of the Isles. Greenland tho is very unlikely and even if included would be an empty area.

     

    Overall the map seems nice! 

    Let's say that more than Iceland I would miss the half of Scandinavia, being "cut" like we see in the map is weired but in the end it wouldn't fit that much in the game logic.

    I don't think we will see the Isle of Man or the Far Oer at this point.

    By the way, the idea of sacking and raze a settlement leaving it abandoned should be taken in consideration by the Devs.

    • Like 1
  14. 19 hours ago, CroatianKnight said:

    I love these, especially 4! This could prevent weird map situations and also without that it would feel way too much like KoH1. It would be a cool way to carve large enemy empire without over extending your own borders. In KoH1 I have always had a problem with large enemies that just don't want to give up even tho I took all their strongest cities and only way is to conquer them entirely!

    I also hope they add some provinces like those! Even Aegean Islands could be their own province (for the Duchy of Naxos) and fix some provinces borders like Papal States that what I saw don't look like what they looked like, in fact KoH1 is more accurate with the shape. 

    Yes, that would be great to have the chance to sack and raze a settlement without occupying it.

    Let's hope they read it 🙂

    • Like 1
  15. 19 hours ago, CroatianKnight said:

    I love these, especially 4! This could prevent weird map situations and also without that it would feel way too much like KoH1. It would be a cool way to carve large enemy empire without over extending your own borders. In KoH1 I have always had a problem with large enemies that just don't want to give up even tho I took all their strongest cities and only way is to conquer them entirely!

    I also hope they add some provinces like those! Even Aegean Islands could be their own province (for the Duchy of Naxos) and fix some provinces borders like Papal States that what I saw don't look like what they looked like, in fact KoH1 is more accurate with the shape. 

    This is the final map i guess, from the last dev diary

    Potrebbe essere un'immagine raffigurante mappa

    • Thanks 1
  16. "It appears that we are looking for first half next year for release."

    So sorry to hear that this game will take almost 3 years, let's hope it will be worthy waiting 🙂

    1) ok got it

    2) so there is no way to attack a settlement, raze it and leave only ruins behind us ? A settlement must always be Owned by a faction then?

    3) ok

    4) Damn. Especially creating puppet state or buffer state would be awsome.

    5) ok

    6) ok thanks

    7) This is a sad news... Hope some modder can fix it. Leaving norther Europe out of the game will make it appear ... incomplete.

    Thanks
     

  17. Hi Guys

    Since it seems the game is going to be release next year I hope there is still time to consider few different things that might be of interest.

    I am a huge fan of KoH1, when I first played it was able to move myself away from Med2 Total war due to it interesting mechanich (Real Time > Turn based game) and its different possibilities providing your kingdom many options over warfare.

    Here few questions:

    1)    Confederation: would it be possible for a superpower to “confederate” a smaller nation? I give you an example: i play as France and I am becoming the strongest kingdom in Europe… so instead of declaring war on Brittany, would just be possible to annex it without war ?

    2)    After having sieged a settlement is it possible to chose also these options “Sack and leave” and “Raze it to the ground” ? In the first case it would remain bound to the kingdom i sieged but looted, in the second nothing remains but ruins. If another faction should take, they have to re-build it from zero.

    3)    What about naval battles? Will they be un-playable for the player or are you planning a naval scenario too?

    4.a)    In case of victory against a specific state, against a huge empire, would it be possible, as a victory condition, to impose them to grant indipendence to some specific region which will become our allies later ? 

    4.b)    Is there any chance that, after conquering a settlement/region we can create a puppet-state?

    5)    Is it possible to plan, together with our allies, a coordinated attack to a specific city ?

    6)    I have seen, in a past DevDiary, that is somehow possible to use Caravan to improvce trade. Would it be possible to use also boat for trade from a port to another ?

    -    Since no map preview has been released we have only seen few parts of it. I believe there MUST be some very KEY-POINT to improve the game. I mean some regions that cannot remain empty, without a settlement to conquer, here my whishlist:
    ICELAND, EAST COAST OF GREENLAND, FAROE ISLANDS, KIRKWALL (NORTHER SCOTLAND ISLANDS), ISLE OF MAN, GOTLAND / VISBY, AZORES ISLANDS, CANARY ISLANDS, NORTHERN PARTS OF SCANDINAVIA (plase dont cut the map here!!).

    Thank you for your time
    See ya

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.