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Hurpyderp

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Posts posted by Hurpyderp

  1. On 11/7/2020 at 7:59 PM, Lighthope said:

    Again, that really doesn't matter when the ultimate goal is to conquer the world.

    I like your idea, but it goes against the goal of the game.

    I don't think so. While your goal might be to conquer all, other people might play tall. Or roleplay. In the end KoH is a big medieval sandbox and I never felt that in order to "win" i would need to conquest everything.

    • Like 1
  2. 22 minutes ago, Lighthope said:

    That would be an awful lot of music.  Somewhere reality has to set in.

    Well realistically it doesn't have to be. If you have for instance one 3 minute track for crusades, you could snip it into small pieces that are played alternatingly. Or just change the dominant instrument/instrument group. 

  3. I really like the idea of the the specific music for each region/religion/culture etc. While I agree with a lot of the question raised above like how the music changes will be conducted, how precise the music choice is and so on, I have a huge wish regarding the music cues. Please please please don't just add one per event. I know many many strategy games that make that mistake and if you always hear the same dun dun dun when a rebellion breaks out or haaaaa when a crusade starts it just leads to people playing with music off. And that would be a shame, especially since you put so much effort in. Thanks 🙂

     

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