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Showing results for tags 'immersion'.
Knights of Honor II: Sovereign - Judicates Dev Diary #3 : Teambuilding Hello there, and welcome to the third development diary of Judicates. We hope you are fine during these first days of Autumn, or Fall, as the 'mericans say. In the previous diary, I was expecting to write a topic on a new region of the map, but instead, the mod made a nice progression, and its map, though necessary, is not the only thing that matters. Today, we're going to dive into a sort of subreality, on which rest great hopes. Without further delay, let's talk ab
Knights of Honor II: Sovereign - Judicates Dev Diary #2 : The Mediterranean keystone Hello everyone, and welcome to the second development diary of Judicates. I hope you're doing well ! Please, take a seat : today, we're going to focus on a specific region that always had a great importance. First of all, this very diary is coming several months after the previous one, and I apologize for that, because that was not my initial plan. Reflexions, other map making works and IRL issues slowed down this proje
…rather than "Knights of Honor"? And shouldn't the whole English version be in BE, not AE, given that neither did American English exist in the Middle Ages nor did knights, honourous or not, EVER hop around in North America. I know this is "just" a detail, but since immersion in a game's world is all about details, and you guys are really showing much love for the smaller things, I wanted to raise this linguistic topic. Personally, I would definitely be reminded of the US production company every time I read a word in AE, rather than feel I am in the middle ages for a