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Solstice47

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Everything posted by Solstice47

  1. why would you gift units to an opponent? If you play online with a friend in a coop scenario, why would you not gift an unit to have more fun. If you play in a free for all, there is no reason to gift unit. But then if you start a free for all campaign you as the lobby leader, can decide if manual battles are allowed or not, and if someone joins the campaign, it is his/her responsibility to check the settings of the campaign. If that person does not agree then he/she can join a different lobby. The gifting unit would be great for players that play in a coop scenario not free for all or other competitive ones.
  2. I don't agree with you, from your point of view, you take the worst case scenario, if a player wants to throw the game, he will find a way to do so. The only way that the player could control the army, would be in the manual battle, no in the campaign map. In the manual battle, the player choosing to complete a manual battle, is the one in control on the location and time the battle is completed, not the enemy player. It could happen, but the likelihood of it happening is extremely low. It would be boring, this is why the option of gifting an unit would be there. Why would you not want to gift an unit, like I said I play with my brother, if you play with randoms, it would not be the best case scenario, this is why there would be an option to allow manual battle or not in the multiplayer lobby. And if you play with friends/family, why would you only give peasants to them, you could share and play as a team in your own army. He/she could control the cavalry, while the other control the infantry, same thing with archers. And it is sure workable Total warhammer did it, and its great.
  3. Well what about giving the other player the computer army? it would not be possible for 8 player multiplayer campaign, where the option to allow manual battle would come in. Or if there is to many players the option could be simply disable. Or could be allow but the other player could spectacle the game. As for the gifting, unit, I do not see the down side of it. Maybe I did not explain my point correctly. What I mean is that if I have 8 infantry unit in my army, I, as the leader of the army, could gift 4 of my infantry unit to the other player, so that they can play as well in the manual battle. The numerical superiority would not change at all, as the units are already there in my army.
  4. Good Evening, I have been playing with my brother in a co-op campaign, we were disappointed to find there was no way to complete a "manual" battle, where our armies could be controlled. I wished that an update would be completed, that would allow/disable manual battles in the settings of the multiplayer lobby. I would appreciate a manual battle, as it would add a lot of value to the game. If a player would launch a manual battle, then the other players could be gifted units to join in, if they do not have an army inside the battle. It would allow everyone to play. Im not sure what is the percentage of players that are playing with friends. But it would be amazing for players like me. Please reach me by email, if you find the idea interesting and if you want more information.
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