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CodeBlack

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Everything posted by CodeBlack

  1. Great Idea! I do have the same doubts regarding all buildings of the same type getting upgraded simultaneously, but i guess its the best solution... Aside from that i actually am pretty happy with the changes done to old Systems and i really like how the game plays...BUT... My Feedback is a bit more specific and less general. I didnt have any major Problems with the games mechanics rather than a lot of small things that bugged me. The following things are not sorted in any specific order...its just off the top of my mind, after pulling an all nighter to play the game. -Adoption/ some way to influence heritage. I had 3 kings in a row die with no one to take their place because they had 4 daughters. Its 100% random and luck based. This had already bugged me in KoH1 though... -If my king dies and has no heir, but one of his daughters is married away to a prince/king somewhere, why do i get one of my random lords set as new king instead of letting me play the actual heir through marriage? Right now making a daughter marry someone does just one thing: making people declare war on me because i dont give them what they think is theirs. I just dont do it. I dont gain anything of substance by marrying away my daughters. -Resupplying troops in the territory of an ally. If you march long distances to support an ally, you should be able to get new supplies from their towns. Maybe at increased gold cost? -Why is there no button to break contracts? In KoH1 i was able to cancel my trade deal whenever i want. -I guess its just part of the new skill system (wich i really like btw), but why do my marshalls not gain any experience from battles? Maybe add some form of percentage stat boost based on their battle experience in addition to the skills i buy with my books. (Or incorporate a way to level with battles if you know how to pull that off without breaking balance) -Why can i still not select multiple armies on the overmap to send them somewhere? -Possible Zoom out distance should be at least doubled. (In battles AND the overmap) -Where did the KoH1 army stances go? why cant i build fortified camps anymore? -Event explanations. Even after triggering events multiple times i still dont know what some of them do. Bribing an enemy lord for example... If there is one in the ingame encyclopedia i couldnt find it. -Why is there no search function in the ingame encyclopedia? -Is there a window where i can see another countrys trade value or their relative troop strength? if no maybe add that as information a spy gathers for you. I resorted to clicking on every single town of another country and check their trade value to find out if a trade deal could be worth it or not... thats annoying as hell. -Late game needs some more complexity/new systems. Once you are done upgrading your buildings (wich happens really fast if you earn 1k+ gold) theres not much to do anymore. Same goes for game politics. -Realtime battles feel really unpolished performance wise as well as player controls/inputs. It doesnt feel like a state of the art RTS and in some points even feels worse than KoH1. This is probably the biggest problem in my eyes. I only played two battles and then started avoiding playing them myself, while in KoH1 i played nearly every single battle. TL;DR: The Game is great and perfectly catches the KoH feeling, but it still needs some love. Please listen to the feedback of your community! I really LOVE knights of honor and nothing would hurt me more than seeing this game fail after waiting so long for a sequel.
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