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zlatky

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Everything posted by zlatky

  1. Yeah, thx for the useless info thus far, m8!... ...So, any *SOLID* advise on HOW EXACTLY to create-sustain a large army (in like "step 1:.. / step 2:..." etc) early on? And after that HOW can we summon ALL of our armies if we wanna defend our kingdom (or even start on offensive war)? Is that even possible at this point of the game? ...Apparently, we need to first build our economy / food supply, right? This take some time obviously. Do we need to prioritize having a lot of merchant advisors at first just so to facilitate a strong economy, or is this irrelevant?... ...At game start I also tend to send my diplomat and merchant advisors to the nearest "big" Kingdom so as to strike good trade deals AND befriend them. However, im not quite sure how many advisors are we supposed to be having overall, and how many of each type too. 1 of each? More merchant ones?... ...Also: Do we need 1 farm on every city, or not? And how can we plan on having a 100% food income sufficiency?... ...Moreover: I tend to build barracks near the borders of neighboring Kingdoms that I plan to attack in the future. Is this a good idea, or is it irrelevant and should be building those only on cities with iron ore deposits?
  2. Battles are a bad joke-wtf?!...How come I can't raise more than a measly 200-300 men army? My Kingdom levies are at 1,200 as a Tszar of Bulgaria. Do I need to have a bazilion marshalls so to raise x-200 men armies? Is this how it works? I dont get it!...All my stats are on the "green" side, and out-of-the-blue, a random peasant rebellion appears with a approx 2,500 men army?!...HOW are we supposed to stop that with a 300 men army?!...And so I lead one of my 2 armies just for the heck of it, and try to reduce (...) peasant rebels. Well, in the end my char dies, and Hungary (with whom I had excellent relationships) suddenly decides to press claims on my lands, which I refuse to surrender ofc. Then they declare war to me, oh and the peasant rebels, which are around 1,700 now, keep f***g up the initial city they attacked... ...Don't see HOW am I supposed to play this game under these conditions. The UI info is not well organized and is quite frustrating. Troops raising / armies forming need an overhaul tbh, having CK3's structure in mind (i..e.: each city contributes a diff amount of levies depending on the population and the relevant military upgrades on each city. The total number of troops of all cities are the Kingdom's Army, and should be summoned with the press of a button near a city of my choice)... ...Mercenary "bands" that randomly appear in our cities are a joke as well. We barely have the gold to buy even 1 (!!!) of the "offered" mercs, so wtf is the point of having them roaming about our Kingdom to begin with?... ...Seriously, even in the easiest of settings the experience so far is gutting. You better start making relevant patches soon enough devs, or this game is a lost case already...
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