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Showing content with the highest reputation on 01/11/2022 in all areas

  1. 2 points
  2. Hello friends and welcome to the 24th DevDiary for “Knights of Honor II: Sovereign”! After the deep dive into the religion topic, we will now return to “Multiplayer” – a topic, started in DD19, where we already talked about game modes, victory conditions and team games. Now we will have a look into more detailed settings, that will be provided for the players to finetune their experience. Many of these work in singleplayer as well, but talking about them in multiplayer aspect provides a more thorough view. What players might probably want to pick first is the starting period. We have 3 pr
    2 points
  3. I agree that paganism would surely deserve some diversity. OTOH, I don't think you really need to create African paganism for this game and its time period. If the game includes "only" the Sahara and the northernmost parts of the Sahel (I have seen that the southern edge includes Kanem), it means that all the African areas included on the map would be Christian or Muslim (or Jewish) by 1086. As for Sahelian states, Takrur converted to Islam in cca 1030's, Ghana-Wagadu in 1076, Gao-Kawkaw/Songhay in 1083 and Kanem in 1086. Nubia and Ethiopia were predominantly Christian, and the
    2 points
  4. Hello friends and welcome to the 24th DevDiary for “Knights of Honor II: Sovereign”! After the deep dive into the religion topic, we will now return to “Multiplayer” – a topic, started in DD19, where we already talked about game modes, victory conditions and team games. Now we will have a look into more detailed settings, that will be provided for the players to finetune their experience. Many of these work in singleplayer as well, but talking about them in multiplayer aspect provides a more thorough view. What players might probably want to pick first is the starting period. We have 3 pr
    1 point
  5. Hi guys, Hi Brad, Alex and the whole dev team, sorry if I am not a very active writer at the moment but i still follow this great game! I'm so excited to see how it looks and I think you guys have found the right amount of variety to create a new MP story for many, many hours of fun. It's a really awesome and totally innovative new option in a grand strategy game to play as another nation after a defeat! I love it 😊. The best part - You can choose and set up the game settings how you want and create your own play style! Looking at the UI, I think you can play it without a
    1 point
  6. Yaaay I get the first comment! Maybe adding options for religion, rebellions, and multiplayer rts battles would be options. I really like the idea of the option for players to come back into the game as another nation, awesome idea! I will think more about which settings would make good additions, and look forward to reading other peoples ideas!
    1 point
  7. How is communication handled in the multiplayer? Will there be a built in voice chat system or just text base? I would greatly like to be able to chat with all the human players, and also to have a separate chat for my own allied human players.
    1 point
  8. „…almost the entirety of the world looks down on [Pagan kingdoms], which has its effect on diplomacy.“ …surely, this would be mitigated by power? ____ It is nice to imagine also for a very powerful kingdom to force some of their pagan rites onto a rival of any religion which the clerics of the opposition would hate, but would aid diplomacy and public opinion of said kingdom.
    1 point
  9. Considering the map, maybe paganism could be split into two branches: a "Nordic" or "Eurasian" one, and an "African" one. The first could mix Norse, Romuva (I think that was Lithuania's religion before they converted to catholicism) and Tengri (Mongolian) faiths, the second one could represent the fetishist realms of Africa. I think that would be cool and add even more depth, while keeping things simple. Actually, current paganism reflects the "Eurasian" non christian or muslim faiths. If the devs like this idea, and if they have time and resources to spare, things may evolve this way... or an
    1 point
  10. I too hope they add expansions in the future
    1 point
  11. To be honest, I would have preferred a more detailes religion system, with different Pagan faiths and also Coptic and Ibadi faith. Like Alexis I am a fan and long time player of CKII. But I understand that KoH puts less emphgasis on tis. That being said, I would appreciate any future content that expands religion options and mechanics (DLC?).
    1 point
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