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Showing content with the highest reputation on 06/24/2021 in all areas

  1. @Zerg Thank you, that was quick and thorough answer and explanation. Much obliged. Now I can only wait for the game. I dare to say that I haven't been this hyped for a video game in a long time.
    1 point
  2. It is 99% confirmed to be a playable faction. In the gameplay-video at1:46 you can see that the player is in a relation with a country called 'Bosnia'. Also they will cover roughly the same time-frame as in the first game, so if the kingdom/country existed back then it will most likely be a playable faction like in the first game. I'll link the gameplay-video down below. There is currently no information if this feature will return with the second installment. There are already multiple dev-diarys covering what knights will be able to be recruitet into your royal court. Short o
    1 point
  3. Well, if you follow your logic, then call all Russian cities by their names. Not Moscow, but Москва. And if we rename the city now, will you also rename it in the game? A game is a game and people impose their own ideas on history, and in history Kiev is a Russian city and has always been so called. А со своими хотелками пусть в суд идут.
    1 point
  4. It would be much better for everyone if you don't bring up modern conflict into a historical game. But in case you insist I'd like to remind you that Kyiv is Ukraine, Ukraine is an independent nation. Ukrainian is an independent language. If they want to spell the city name as Kyiv, it is up to them. Misspelling their name and denying their existence because you challenge their sovereignty and independence is an hostile act which has nothing to do with the game.
    1 point
  5. Don't listen to the Bandera Nazis. They'll tell you more than that. What else was Kievan Rus Ukraine and then the Ukrainians lived... They're idiots. Kiev is the mother of Russian cities and it has always been a Russian city. And it was all Rus. And there were no Ukrainians then, as well as their language. Ukraine appeared in 1991.
    1 point
  6. Indeed, there is FFA in Grand Campaign mode. Means, no other conditions than those built in the campaign.
    1 point
  7. A nice read as always. I can't really add much to the conversation but I can at least say how I will play the game 99% of the time. No time limit, full sandbox mode without any intermediate targets, always free for all and I will never play with randoms but with family members and friends. I'm also really happy to read how much time went into finetuning and technically improving the multiplayer-expierience. As a fellow programmer who worked on some network code for my company some years ago I can only imagine how complex it can get to have 6 players smoothly connected and synced all the t
    1 point
  8. I don't want to take a side in this, because I don't know if I am right or wrong but check this: (Old East Slavic: Киевское кънѧжьство, romanized: Kievskoe kniazhstvo, Russian: Киевское княжество, romanized: Kievskoe kniazhestvo, Ukrainian: Київське князівство, romanized: Kyivske kniazivstvo) So in my opinion if we refer to Old East Slavic as the oldest source - Киевское кънѧжьство probably should be called Kiev https://en.wikipedia.org/wiki/Principality_of_Kiev
    1 point
  9. Very good point! To be honest, I did not think about this till I saw the thread. KoH has always been a game where diversity plays a central role. Might be a good idea to check for other similar situations - I am sure the dev team will take notice, plus we (the fans) can assist in this as well
    1 point
  10. that one notice " the king has no heir" meaning that i will lose one of my marshals was so bad that almost my main concern was for king to always have the child, i hope that KOH 2 will have at least that much attention to the details in game, if not more,
    1 point
  11. Sire, i present you the royal family
    1 point
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