BC Knight Posted April 25, 2021 Share Posted April 25, 2021 (edited) 3 hours ago, Ivory Knight said: I think the recruitment time very quickly fixes that problem 3 hours ago, Ivory Knight said: training time be long enough to prevent marshal spamming from towns to reinforce engagements Recruitment time may fix some issues but also might create annoying situations just because units attached to a marshal. Imagine you send the marshal to a town to recruit and click on the recruit buttons. The marshal would be stuck to stay physically in the town until the process is complete. Someone can say that's realistic - the marshal is in the castle and trains people Other people may say it's annoying because it might become exploitable as well. You see that the AI or Other player is recruiting and use the time to raid their villages with small forces. Option - you click on the unit icon to train unit and get it instantly - It's just 25% filled with men but you are free to go and it gets filled up to 100% automatically - no need to stay in the castle. Edit: Alternative option - you get the unit 100% filled with men but with 0 Morale Edited April 25, 2021 by BC Knight Quote Link to comment Share on other sites More sharing options...
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