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Michael Gladius

Terrain masking

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In the first game, I could see all enemy units, even those behind hills. IRL, terrain masking is a huge advantage for surprising an enemy, and this should be present in battles. There could also be a skill for marshalls to increase their terrain masking, and thus be able to surprise an enemy more readily.

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That is a great suggestion, but then there should be scouts - single units. There number and efficiency could be linked with a specific skill of the knight 🙂

 

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